There are seven character classes in the game. The main differences
between the classes are what spells you get
access to,
and the amount of
HP/MP/strength/dexterity you gain per level. Below
is
a basic outline of each of the character classes.
Sorceress
High hit points
High magic points
Low strength
Low dexterity
Medium travel points
Normal ability points
5 heal spells
5 hurt spells
4 sleep spells
3 +defense spells
1 +attack spells
Notes: Sorceress has the majority of the spells, and the best spells in
the game. They also have very high magic points and high hit points.
Downside is her strength and dexterity but these are not needed
for a Sorceress.
Barbarian
Medium hit points
Low magic points
High strength
Low dexterity
Medium travel points
Normal ability points
3 heal spells
3 hurt spells
3 sleep spells
3 +defense spells
3 +attack spells
Notes: The Barbarian has very high strength for maximum damage with a
medium amount of hit points. Downsides of the Barbarian are that they
don't get many good spells and have low dexterity.
Paladin
Medium hit points
Medium magic points
Low strength
High dexterity
Medium travel points
Normal ability points
4 heal spells
4 hurt spells
4 sleep spells
2 +defense spells
2 +attack spells
Notes: The Paladin has high dexterity for maximum agility along with
medium hit and magic points. Downsides are the low strength.
Ranger
Low-Medium hit points
Medium-High magic points
Low strength
High dexterity
High travel points
Normal ability points
2 heal spells
5 hurt spells
2 sleep spells
2 +defense spells
3 +attack spells
Notes: The Ranger has high dexterity and high travel points for
maximum agility and traveling across the lands of Mythical Wars.
Downsides are low hit points and low strength.
Necromancer
High hit points
High magic points
Low-Medium strength
Low dexterity
Medium travel points
Normal ability points
2 heal spells
4 hurt spells
3 sleep spells
3 +defense spells
2 +attack spells
Notes: The Necromancer is very similar to the Sorceress. It has
some of the best spells (mainly attack and defensive
curses) and high hit points. Downsides are its low dexterity.
Druid
Medium hit points
Low magic points
High strength
Low dexterity
Medium travel points
Normal ability points
3 heal spells
3 hurt spells
2 sleep spells
2+defense spells
2+attack spells
Notes: The Druid is similar to the Barbarian, it has very high
strength for maximum damage with a medium amount of hit points.
This character is an all rounder-type character.
Assassin
Medium hit points
Medium magic points
High strength
High dexterity
High travel points
Normal ability points
2 heal spells
5 hurt spells
1 sleep spells
1+defense spells
2+attack spells
Notes: The Assassin has very high strength for maximum damage and
is very similar to the Ranger with high dexterity and travel points.
Downsides are that they don't get much magic points to use their
unique spells.
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